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Descriere RO
This volume contains 17 chapters from some of the top game audio programmers in the industry, and dives into subjects that apply to diverse game genres and from low-level topics such as thread-safe command buffers to high-level topics such as object management, music systems, and audio tools.
EdituraTaylor & Francis Ltd
Dimensiuni156 x 234 x 23
Data Publicarii06/12/2023
FormatNecartonata
Numar pagini338
Aceasta este o carte in limba engleza. Descrierea cartii (tradusa din engleza cu Google Translate) este in limba romana din motive legale.